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The Commander's Guide to the Galaxy

This section is intended to provide a handy guide to the more interesting systems in the Galaxy, and includes information like allegiance, exports and imports and what you shouldn't take there. In addition there is a small description of the system. There are also links to relevant trade information. Distances shown are only intended as a guide.

If you would like to read more background information on the more interesting planets of the galaxy, you should consider getting hold of the Gazetteer which came with Frontier: Elite 2. Like the other pages in my site, I welcome contributions, so if you have a review for your favourite system, mail me at ffe@jades.org. Please use the format you see on this page.

Illegal trading is not recommended and you undertake it at your peril. Any merchant names mentioned below are the names which they always advertise as on the BBS index, once you view the advert itself the name may be different.


INDEX
70 Ophiuchi (-2,0) 82 Eridani (1,-1) AC+79°3888 (0,2) Achenar (1,-4) Ackcanphi (-4,-4) Ackwada (-5,-3) Alioth (0,4)
Alkaid (-4,10) Alpha Centauri (0,0) Altair (-2,1) Anayeth (-1,-4) Anlave (0,3) Arayess (4,-7) Arcturus (-2,0)
Aveed (3,0) Aymifa (2,-5) Ayqugre (-6,-6) Barnard's Star (-1,0) BD 946 (-1,2) Beta Hydri (0,-2) Canopus (6,-6)
CD-49°13515 (-1,-1) Delta Pavonis (-1,-2) Diso (-3,-6) Edhoeth (-4,-3) Enaned (-4,-8) Epsilon Eridani (1,0) Epsilon Indi (-1,-1)
Essaa (1,-5) Eta Cassiopea (0,2) Exioce (-1,-3) Facanbe (-6,-11) Facece (0,-4) Formalhaut (-1,0) Gateway (-1,4)
Gregreack (-3, 0) Groombridge 34 (0,1) Krüger 60 (-1,2) Laedla (-4,1) Lalande 21185 (0,0) Lalande 25372 (0,0) Lave (-3,-6)
Liaethfa (0,7) Luyten 205-128 (-1,-2) Miargre (-8,-3) Miphize (1,-14) Olcanze (1,-3) Olhoack (-7,0) Olwaio (-7,-2)
Phekda (2,5) Phiagre (1,-3) Quexce (-2,-2) Quurce (-5,-12) Reorte (-3,-5) Riedquat (-3,-6) Ross 128 (0,0)
Ross 154 (-1,0) Sirius (1,0) Sohoa (0,-4) Soholia (-1,5) Sol (0,0) Tau Ceti (0,0) Tiafa (-3,0)
Tiliala (-4,-1) Titican (-2,5) Uroland (-6,-3) Uszaa (-3,-5) Van Maanens Star (0,1) Vega (-3,2) Veliaze (-2,3)
Vequess (0,-4) Vequex (-1, 5) Wafaphi (-6,-3) Wolf 359 (0,0) YZ Canis Minoris (2,0) Zaonce (-2,-6) Zeessze (0,3)

70 Ophiuchi

CO-ORDINATES: (-2,0)
ALLEGIANCE: Independent
TYPE: Extensive Mining and Industrial Development
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: O'Connor Depot - Simpson Holdings, accept bribes
DISTANCE TO NEAREST PORT: TBC

Back to index Trade Information


82 Eridani

CO-ORDINATES: (1,-1)
ALLEGIANCE: Independent
TYPE: Extensive mining and industrial development
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Fraser Town - Donalds's Trading Company, no bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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AC+79°3888

CO-ORDINATES: (0,2)
ALLEGIANCE: Independent
TYPE: Extensive mining and industrial development
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Denver Depot - Merchant Yamaha's, accept bribes
DISTANCE TO NEAREST PORT: TBC

One of the biggest corporate states in the Northern sectors, this system owes much of its prosperity to long-standing trade links with the Federal Military. The majority of business is conducted with the neighbouring system of Eta Cassiopea (0,2), which is a major Federal base.

Back to index Trading Information


Achenar

CO-ORDINATES: (1,-4)
ALLEGIANCE: Imperial
TYPE: Imperial Capital, Seat of the Emperor
GOVERNMENT: Imperial Rule
MAJOR IMPORTS: Slaves, Hand Weapons, Computers
MAJOR EXPORTS: Fruit and Veg., Animal Meat, Liquor, Luxury Goods
ILLEGAL GOODS: Nerve Gas, Radioactives
PORT FOR ILLEGAL TRADE: Maxwell's Camp - Dickens and Son Inc., accept bribes
DISTANCE TO NEAREST PORT: 57.78 AU

Achenar is the capital of the Empire, the capital city being Duval City on the planet Capitol. This system is very good for obtaining equipment from, and has most of the equipment on offer. It is not recommended that you take military delivery missions to this system due to the large distance to the nearest starport when you arrive.

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Ackcanphi

CO-ORDINATES: (-4,-4)
ALLEGIANCE: Independent
TYPE: Disputed system between Empire and Federation
GOVERNMENT: None (Martial Law)
MAJOR IMPORTS: Medicines, Heavy Plastics, Industrial Parts, Computers, Robots
MAJOR EXPORTS: Precious Metals, Gem Stones
ILLEGAL GOODS: Animal Skins, Live Animals, Animal Meat, Synthetic Meat, Nerve Gas, Narcotics, Battle Weapons
PORT FOR ILLEGAL TRADE: Petersonport - Honest John Robins's, accept bribes
DISTANCE TO NEAREST PORT: 114.112 AU

As soon as you hit the system, head for the ocean world of Biggs. Set under the backdrop of Ackcanphi C, its starport, Schneider Base boasts the most scenic views of any of the outlying starports. The city itself, has an array of features, note the snow capped mountains, the famous red bridge spanning the forked Schneider river and most striking of all, the giant Obelisk towering over the busy city streets. How long this serene scene will last is anybodies guess, be sure, if the Empire gains a foothold here, the Precious metals division of Sirius Corp., on the outskirts of the city will be forced to move elsewhere. Visit Biggs and view its stunning sunset while it is still a relatively safe, peaceful domain. Oh, If you have a military drive, be sure to bring some extra drums.

Review by 'Gilo'

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Ackwada

CO-ORDINATES: (-5,-3)
ALLEGIANCE: Independent
TYPE: Frontier Outdoor World. Some Farming and Tourism
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fertilizer, Farm Machinery, Robots
MAJOR EXPORTS: Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skins, Slaves, Battle Weapons, Nerve Gas, Radioactives
PORT FOR ILLEGAL TRADE: Yorkville - Merchant Harrison's, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Alioth

CO-ORDINATES: (0,4)
ALLEGIANCE: Alliance
TYPE: Capital of the Alliance
GOVERNMENT: Alliance Democracy
MAJOR IMPORTS: Computers, Farm Machinery
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat, Medicines
ILLEGAL GOODS: Animal Skins, Live Animals, Nerve Gas, Narcotics, Slaves, Hand Weapons, Battle Weapons
PORT FOR ILLEGAL TRADE: New Rossyth - Miller Holdings, accept bribes
DISTANCE TO NEAREST PORT: 23.63 AU

This system was the subject of almost constant dispute between the Empire and Federation until 3230, when the citizens rose against the invaders and declared independence and formed the Alliance. The massive shipyards of Argent Aerodynamics Amalgamated Inc. (AAAI) are located at New Rossyth on Argent's Claim. The controversial Department of Alien Studies is located on Wicca's World.

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Alkaid

CO-ORDINATES: (-4,10)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world. Some farming and tourism.
GOVERNMENT: Communist
MAJOR IMPORTS: Medicines, Heavy Plastics
MAJOR EXPORTS: Military Fuel, Robots
ILLEGAL GOODS: Liquor, Narcotics, Animal Skins, Live Animals, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Donaldsonport - Honest John Dobson's, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Alpha Centauri

CO-ORDINATES: (0,0)
ALLEGIANCE: Federation
TYPE: Scientific research station
GOVERNMENT: Federal Colonial Rule
MAJOR IMPORTS: None
MAJOR EXPORTS: None
ILLEGAL GOODS: Narcotics, Slaves, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Eden Station - Molotov's Goods Emporium, no bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Altair

CO-ORDINATES: (-2,1)
ALLEGIANCE: Federation
TYPE: Outdoor jungle world. Tourism and agriculture
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Fertilizer, Farm Machinery, Robots
MAJOR EXPORTS: Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skins, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Schneider Village - Manchester's Merchandise, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Anayeth

CO-ORDINATES: (-1,-4)
ALLEGIANCE: Imperial
TYPE: Imperial industrial and mining colony
GOVERNMENT: Imperial Colonial Rule
MAJOR IMPORTS: Fruit and Veg., Animal Meat
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Slaves, Metal Alloys, Industrial Parts, Computers
ILLEGAL GOODS: Nerve Gas
PORT FOR ILLEGAL TRADE: Bell City - Merchant Jackson's, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Anlave

CO-ORDINATES: (0,3)
ALLEGIANCE: Federation
TYPE: High population outdoor world
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Computers, Farm Machinery
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skins, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Newtown - Irvin's Warehouse, accept bribes
DISTANCE TO NEAREST PORT: TBC

Until the main Federal Naval base moved to Eta Cassiopea (0,2) following the completion of the terraforming of Navy Central in 2983, this was one of the most important systems in the Northern sectors of the Federation. The residents of Anlave had mixed feelings about the move, since the military facilities and personnel had generated a large amount of business. However, there was increasing concern about the environmental effects of the various training exercises on the native wildlife of Anderton (and of the hordes of boozed-up squaddies every Friday night) so the Federal Military decided to move the base.

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Arayess

CO-ORDINATES: (4,-7)
ALLEGIANCE: Independent
TYPE: System under Federal inderdict. Illegal to visit.
GOVERNMENT: Dictatorship
MAJOR IMPORTS: Medicines, Heavy Plastics, Computers
MAJOR EXPORTS: Luxury Goods
ILLEGAL GOODS: Farm Machinery, Robots
PORT FOR ILLEGAL TRADE: Yamaha - Lomas's Merchandise, accept bribes
DISTANCE TO NEAREST PORT: TBC

There are a number of these systems scattered around the Frontier, which have had a Federal interdict placed on them and as such are illegal to visit. This was a major political move by President Matthew Edwardson of the Federation in the late 3100s, which was intended to make a statement that the Federation would not tolerate dictatorships. The policy was fairly quickly discredited when it emerged that some of the more high-profile dictatorships (most noticably Lave (-3,-6) and the Empire) would not have interdicts placed on them. It later emerged, in the enquiry into the corruption scandal that brought about Edwardson's downfall in 3221, that all of the dictatorships which had been placed under interdict had nationalised the assests of several major Federation Corporations.

The government of Arayess, somewhat bitter at the effects of Edwardson's actions, named Arayess 1 (a small, barren, sphere of rock), in his 'honour.' Although cuts in the Federal Military budget in recent times have meant that the interdicts are no longer enforced, no politician in the Federation dares suggest that they are lifted for fear of being labelled a "friend of dictators."

In an ironic twist, the interdict has actually increased the attractiveness of the luxury goods manufactured in this system since rich Federation citizens get a kick out of the 'forbidden fruit' status of Arayess produced goods and see buying them as thumbing their noses at the Federal authorities. The government of Arayess take great pleasure in the hand-crafted nature of this system's products, and therefore Farm Machinery and Robots are illegal in this system.

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Arcturus

CO-ORDINATES: (-2,0)
ALLEGIANCE: Federation
TYPE: High population outdoor world
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Fertilizer, Farm Machinery, Robots
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skins, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: New Stevenson - Griffiths's Merchandise, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Aveed

CO-ORDINATES: (3,0)
ALLEGIANCE: Independent
TYPE: Mining and heavy manufacturing industry
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg.
MAJOR EXPORTS: Fertilizer, Heavy Plastics, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC

(review)

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Aymifa

CO-ORDINATES: (2,-5)
ALLEGIANCE: Imperial
TYPE: Imperial terraformed world
GOVERNMENT: Imperial Rule
MAJOR IMPORTS: Slaves, Hand Weapons, Computers, Robots
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat, Narcotics, Animal Skins, Luxury Goods
ILLEGAL GOODS: Nerve Gas
PORT FOR ILLEGAL TRADE: Grant - Boston's Warehouse, accept bribes
DISTANCE TO NEAREST PORT: 8.425 AU

The Aymifa system is well-known for the extreme geological instability of one of its planets, Popov Reward, which once lead to the destruction of an entire space port. Tourists should visit the spot where the radio beacon of the Watsonville space port (which is still active) is buried 20 kilometers below the surface. The impressive sight of the monument in memory of this natural disaster, depicting the space port as it once existed, is certainly worth a visit.

After Popov Reward, don't forget to visit nearby (1.69 LY) Ackzece, with its fascinating fly-through planetoids.

Review by Huug Schenk

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Ayqugre

CO-ORDINATES: (-6,-6)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world, some farming and tourism
GOVERNMENT: No stable government (System in state of Civil War)
MAJOR IMPORTS: Medicines, Heavy Plastics, Hand Weapons
MAJOR EXPORTS: Liquor, Narcotics, Metal Alloys, Military Fuel
ILLEGAL GOODS: Battle Weapons
PORT FOR ILLEGAL TRADE : Campbell Relay - Boston's Goods Emporium, accept bribes
DISTANCE TO NEAREST PORT: TBC

Ayqugre is famous throughout human space as being the system in which there is the oldest, and possibly the largest, civil war in history. Precisely why the huge conflict, in which near to 1 billion people are caught up (according to the most recent, and probably completely inaccurate, estimate), started is now somewhat lost in the mists of time, since the conflict has annihilated all but a few of the sources of information about the period. Since narcotics is still listed as a major export, although it would seem that all production has ceased, it is possible that it originally started as a disagreement between some drug cartels and the system's government.

Whatever, the system is now known among traders as the system to export to if you want to make money out of weapons. Indeed, it seems that the arms giant Perez Corp make a large number of their sales to this system. Although almost all industry and agriculture here has been destroyed in the conflict, the system's main income is from the export of mercenaries forged in the eternal struggle between the main clans. Their fees are then used by the clans to buy weapons. Such is the demand here, that it is unlikely that you will ever make as much money through selling weapons anywhere else, certainly without legal comeback.

Curiously, this system is one of the few systems in which it is legal to buy and sell nerve gas, yet both the Federation and the Empire have chosen only to ban the sale of Battle Weapons here. Rumours that this is because the two superpowers are trying to off-load their inventories of nerve gas to this system are, of course, completely unsubstantiated and just vicious rumours!

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Barnard's Star

CO-ORDINATES: (-1,0)
ALLEGIANCE: Federation
TYPE: Extensive mining and industrial development
GOVERNMENT: Federal Colonial Rule
MAJOR IMPORTS: Grain, Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Farm Machinery, Robots
ILLEGAL GOODS: Narcotics, Animal Skins, Live Animals, Slaves, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Boston Base - Heath's Goods Emporium, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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BD 946

CO-ORDINATES: (-1,2)
ALLEGIANCE: Independent
TYPE: Mining and heavy manufacturing industry
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg.
MAJOR EXPORTS: Fertilizer, Heavy Plastics, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC

(review)

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Beta Hydri

CO-ORDINATES: (0,-2)
ALLEGIANCE: Federation
TYPE: High population outdoor world
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Computers, Farm Machinery
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skins, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Gordontown - Merchant Jones's, accept bribes
DISTANCE TO NEAREST PORT: 10.69 AU

The biggest Federal base in this region, Beta Hydri is located right next to the Federal/Imperial border. It is therefore an ideal base for Federal commanders who are ranked highly enough for bombing and photography missions against the Empire as there are a number of major Imperial bases nearby. There have been reports of major smuggling activity by traders buying goods legally in nearby Exioce (-1,-3) and then selling them on the black market in this system, but the Federal authorities have denied this.

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Canopus

CO-ORDINATES: (6,-6)
ALLEGIANCE: Independent
TYPE: Some small scale mining operations
GOVERNMENT: None (Anarchy)
MAJOR IMPORTS: Water, Liquid Oxygen, Fruit and Veg.
MAJOR EXPORTS: Minerals
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: 33.34 AU

Forget Riedquat (-3,-6), this is one of the most happening places in the galaxy! As an anarchy, there's a lot of trouble to be found here, and the large distance between your entry into the system and docking at the nearest starport will give you ample combat practice. For the more adventurous tourist, Canopus One is literally one of the hottest planets around, as it is about 1.4 AU away from the white giant star, and has a warm surface temperature of some 1000°C! Landing on it is impossible due to the proximity to the sun.

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CD-49°13515

CO-ORDINATES: (-1,-1)
ALLEGIANCE: Independent
TYPE: Mining and some ore refinement
GOVERNMENT: Policed by the local corporations
MAJOR IMPORTS: Water, Liquid Oxygen, Fruit and Veg., Synthetic Meat, Industrial Parts
MAJOR EXPORTS: Metal Alloys, Minerals
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC

(review)

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Delta Pavonis

CO-ORDINATES: (-1,-2)
ALLEGIANCE: Federation
TYPE: Outdoor desert world. Some agriculture
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Fruit and Veg., Synthetic Meat, Luxury Goods, Heavy Plastics
MAJOR EXPORTS: Metal Alloys, Minerals
ILLEGAL GOODS: Animal Meat, Narcotics, Animal Skins, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Duval - Solo Holdings, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Diso

CO-ORDINATES: (-3,-6)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world. Some farming and tourism
GOVERNMENT: Independent Democracy
MAJOR IMPORTS: Fertilizer, Hydrogen Fuel, Computers, Farm Machinery, Robots
MAJOR EXPORTS: Fruit and Veg., Animal Meat, Animal Skins
ILLEGAL GOODS: Narcotics, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Shifnalport - Honest John Wilson's, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Edhoeth

CO-ORDINATES: (-4,-3)
ALLEGIANCE: Independent
TYPE: Disputed system
GOVERNMENT: Independent Democracy
MAJOR IMPORTS: Medicines, Heavy Plastics, Industrial Parts, Computers, Robots
MAJOR EXPORTS: Precious Metals, Gem Stones
ILLEGAL GOODS: Animal Meat, Synthetic Meat, Narcotics, Animal Skins, Live Animals, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Irvin Depot - Goldstein Holdings, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Enaned

CO-ORDINATES: (-4,-8)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world
GOVERNMENT: None (Anarchy)
MAJOR IMPORTS: Medicines, Slaves, Luxury Goods, Heavy Plastics, Metal Alloys, Hand Weapons, Robots
MAJOR EXPORTS: Water, Liquid Oxygen, Animal Meat, Animal Skins
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Peterson Depot - Fraser's Mechandise, accept bribes
DISTANCE TO NEAREST PORT: 93.520 AU

The Pink skies casting a constant veil over Camp Carter on Yamaha disguise the bitterly cold air temperature. Orbiting the Enaned C star, the Port of Camp Carter houses two domed conurbations, while the residential sector is pleasant enough, it's the red bricked Vega Line Research Laboratories found in the second sector that looks more impressive every time you visit. And you should visit.

Review by 'Gilo'

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Epsilon Eridani

CO-ORDINATES: (1,0)
ALLEGIANCE: Independent
TYPE: Terraformed garden world. High-cost tourism
GOVERNMENT: Corporate State
MAJOR IMPORTS: Liquor, Narcotics, Fertilizer, Live Animals, Slaves, Luxury Goods
MAJOR EXPORTS: None
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: TBC
DISTANCE TO NEAREST PORT: TBC

(review)

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Epsilon Indi

CO-ORDINATES: (-1,-1)
ALLEGIANCE: Federation
TYPE: Two terraformed worlds. Tourism
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Heavy Plastics, Farm Machinery
MAJOR EXPORTS: Water, Liquid Oxygen, Fruit and Veg., Animal Meat, Liquor, Animal Skins
ILLEGAL GOODS: Narcotics, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Biggs Base - Merchant Graham's, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Essaa

CO-ORDINATES: (1,-5)
ALLEGIANCE: Imperial
TYPE: Imperial industrial and mining colony
GOVERNMENT: Imperial Colonial Rule
MAJOR IMPORTS: Grain, Fruit and Veg., Animal Meat
MAJOR EXPORTS: Synthetic Meat, Slaves, Metal Alloys, Hand Weapons, Industrial Parts, Air Processors, Robots
ILLEGAL GOODS: Nerve Gas
PORT FOR ILLEGAL TRADE: Saunders - Denver's Merchandise, no bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Eta Cassiopea

CO-ORDINATES: (0,2)
ALLEGIANCE: Federation
TYPE: Federal Naval Base
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Medicines, Fertilizer, Heavy Plastics, Metal Alloys, Military Fuel, Industrial Parts, Computers, Farm Machinery, Robots
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat.
ILLEGAL GOODS: Narcotics, Animal Skins, Slaves, Nerve Gas
PORT FOR ILLEGAL TRADE: Manchester - Wagner's Merchandise, accept bribes
DISTANCE TO NEAREST PORT: 10.09 AU

The main Federal Military base, the main piece of information commanders need to know is that this system is always out of stock of military fuel. It is therefore essential that you bring enough fuel to get out of the system! There are usually a reasonable amount of missions to surrounding stars available here, one of the major destinations being the nearby corporate state of AC+79°3888 (0,2).

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Exioce

CO-ORDINATES: (-1,-3)
ALLEGIANCE: Empire
TYPE: Imperial terraformed world
GOVERNMENT: Imperial Rule
MAJOR IMPORTS: Fertilizer, Slaves, Hand Weapons
MAJOR EXPORTS: Animal Skins, Luxury Goods, Computers, Robots
ILLEGAL GOODS: Nerve Gas
PORT FOR ILLEGAL TRADE: Fort Lawrence - Chekov and Son, accept bribes
DISTANCE TO NEAREST PORT: 10.54 AU

Exioce is situated right on the border between the Empire and Federation, being just under 10LY away from Beta Hydri (0,-2). Commanders serving the Emperor will find that this is the most convenient base for bombing and photographic missions due to the proximity to Federal Military bases.

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Facanbe

CO-ORDINATES: (-6,-11)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fertilizer, Farm Machinery, Robots
MAJOR EXPORTS: Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skins, Slaves, Battle Weapons, Nerve Gas, Radioactives
PORT FOR ILLEGAL TRADE: Lowing Depot - Lee and Son Inc., no bribes
DISTANCE TO NEAREST PORT: 10.773 AU

Gordon Town, found on Lawrence's world, the only habitable planet in the system has to be the cleanest location in the galaxy, the clean, crisp mountain air and the cobalt blue skies truly make this a refreshing place to visit. The view from Gordons Mount, which segregates the two domes is awesome, well worth the hike, from its summit the keen eyed can even spy The Sirius Corp. Southern Sector Accounting offices.

Because of the 24hour Elite Ships building found near Sirius Corp in the centre of the commercial district, the choice of Freighters in the local shipyards are second to none...Boa, Anaconda, Python, are all good value here.

Review by 'Gilo'

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Facece

CO-ORDINATES: (0,-4)
ALLEGIANCE: Imperial
TYPE: Imperial outdoor worlds and Naval Base
GOVERNMENT: Imperial Rule
MAJOR IMPORTS: Computers, Robots
MAJOR EXPORTS: Live Animals, Animal Skins
ILLEGAL GOODS: Narcotics, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Köhl Depot - Seymour's Merchandise, accept bribes
DISTANCE TO NEAREST PORT: 9.59 AU

Facece is the main naval base for the Empire. A commander who wishes to serve the Emperor will find that they will advance quickly when based here, as there are always a lot of missions on offer, particularly deliveries to neighbouring systems Vequess (0,-4) and Sohoa (0,-4). Because of the large number of powerful naval bases here, visitors will be immune from piracy in the system.

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Formalhaut

CO-ORDINATES: (-1,0)
ALLEGIANCE: Federation
TYPE: Terraformed agricultural world
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Fertilizer, Farm Machinery, Robots
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skin, Live Animals, Slaves, Battle Weapons, Nerve Gas, Radioactives
PORT FOR ILLEGAL TRADE: Cambridge Town - Duval's Warehouse, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Gateway

CO-ORDINATES: (-1,4)
ALLEGIANCE: Alliance
TYPE: Outdoor jungle world, tourism & agriculture
GOVERNMENT: Alliance Democracy
MAJOR IMPORTS: Heavy Plastics, Farm Machinery, Robots
MAJOR EXPORTS: Animal Meat, Animal Skins, Medicines
ILLEGAL GOODS: Slaves, Narcotics, Live Animals
PORT FOR ILLEGAL TRADE: Turner - O'Hanlon Holdings, accept bribes
DISTANCE TO NEAREST PORT: 11.76 AU

Formerly known as Oltiqu, Gateway is the system where you start off from. The starport Old Curie is famous as the starting point for the Wiccan Ware race, which is run by the Dreamware group Jjagged Bbanner. Gateway is one of the very few civilised systems where Nerve Gas is legal.

Back to index Trade Information


Gregreack

CO-ORDINATES: (-3, 0)
ALLEGIANCE: Independent
TYPE: Mining and some ore refinement
GOVERNMENT: Policed by the local corporations
MAJOR IMPORTS: Water, Liquid Oxygen, Fruit and Veg., Synthetic Meat, Industrial Parts
MAJOR EXPORTS: Metal Alloys, Minerals
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC

(review)

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Groombridge 34

CO-ORDINATES: (0,1)
ALLEGIANCE: Independent
TYPE: Extensive mining and industrial development
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Alison - Nakamichi's Goods Emporium, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Krüger 60

CO-ORDINATES: (-1,2)
ALLEGIANCE: Independent
TYPE: Extensive mining and industrial development
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Powell Terminal - Austin's Goods Emporium, accept bribes
DISTANCE TO NEAREST PORT: 110AU

Krüger 60 is most famous for its name being mispelled as "Krür 60" on most star charts - a source of continued annoyance to the local tourist board.

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Laedla

CO-ORDINATES: (-4,1)
ALLEGIANCE: Imperial
TYPE: Imperial industrial and mining colony
GOVERNMENT: Imperial Colonial Rule
MAJOR IMPORTS: Liquor, Medicines, Slaves, Luxury Goods, Military Fuel, Industrial Parts
MAJOR EXPORTS: Precious Metals, Minerals
ILLEGAL GOODS: Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Maxwell City - Griffiths's Exchange, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Lalande 21185

CO-ORDINATES: (0,0)
ALLEGIANCE: Independent
TYPE: Mining and heavy manufacturing industry
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg.
MAJOR EXPORTS: Fertilizer, Heavy Plastics, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT:

(review)

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Lalande 25372

CO-ORDINATES: (0,0)
ALLEGIANCE: Independent
TYPE: Extensive mining and industrial development
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Denver High - O'Connor's Trading Company, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Lave

CO-ORDINATES: (-3,-6)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world. Some farming and tourism
GOVERNMENT: Dictatorship
MAJOR IMPORTS: Fertilizer, Hydrogen Fuel, Computers, Farm Machinery, Robots
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat, Animal Skins
ILLEGAL GOODS: Narcotics, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Lave Station - Campbell's Trading Company, No bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Liaethfa

CO-ORDINATES: (0,7)
ALLEGIANCE: Independent
TYPE: Some small-scale mining operations
GOVERNMENT: None (Anarchy)
MAJOR IMPORTS: Water, Liquid Oxygen, Fruit and Veg.
MAJOR EXPORTS: Minerals
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC AU

On the surface, Liaethfa is just another frontier anarchy system, where there is no rule of law. However, there have been rumours that INRA, the shady Intergalactic Naval Research Arm, has a forward base here. Of course, these have been officially denied.

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Luyten 205-128

CO-ORDINATES: (-1,-2)
ALLEGIANCE: Independent
TYPE: Mining and heavy manufacturing industry
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg.
MAJOR EXPORTS: Fertilizer, Heavy Plastics, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC

(review)

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Miargre

CO-ORDINATES: (-8,-3)
ALLEGIANCE: Imperial
TYPE: Imperial industrial and mining colony
GOVERNMENT: Imperial Colonial Rule
MAJOR IMPORTS: Liquor, Medicines, Slaves, Luxury Goods, Military Fuel, Industrial Parts
MAJOR EXPORTS: Precious Metals, Minerals
ILLEGAL GOODS: Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Kawasaki - Merchant Darkes's, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Miphize

CO-ORDINATES: (1,-14)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world. Some farming and tourism
GOVERNMENT: None (Anarchy)
MAJOR IMPORTS: Medicines, Slaves, Luxury Goods, Heavy Plastics, Metal Alloys, Hand Weapons, Robots
MAJOR EXPORTS: Water, Liquid Oxygen, Animal Meat, Animal Skins
ILLEGAL GOODS: Battle Weapons, Nerve Gas, Radioactives
PORT FOR ILLEGAL TRADE: York Starport - Ulrich's Trading Company, accept bribes
DISTANCE TO NEAREST PORT: TBC AU

Miphize is a strange system. It is an anarchy, with a population of about 90,000 people, and seems to be just another anarchy right on the frontier. However, it is actually one of the main centres of corporate finance. This is very unusual given the fact that there has been an immense civil war raging for almost the entire history of the system.

It was originally settled by some rich Imperial industrialists, who were tired of Imperial interference in their affairs. They brought a large workforce with them, mainly composed of slaves, to exploit the fertile land on Wilson's World. However, conditions were so harsh and pay so low that the slaves revolted against their masters, and exiled them to an obscure island. The new rebel government set up along strictly communist lines, and a number of years passed by peacefully.

However, the government became increasingly decadent, and slavery was legalised. To all intents and purposes they were no different from the old government. Unsurprisingly, the people of Miphize rebelled again, and bloody civil war began between forces loyal to the Communists and the Miphize Liberation Army. At the same time, the original government invaded the main continent armed with weapons which had been smuggled in over a period of years. The Federation decided to impose peace, and a large taskforce was sent from Hocanla (2,-12) to accomplish this. To the surprise of the taskforce commanders, the various factions united to repulse them, and the taskforce was largely annihilated. Afterwards, the factions started fighting each other, with a faction breaking away from the MLA because it blamed the leadership for siding with the Communists against the Federation. The new faction calls itself the Popular Front for the Liberation of Miphize.

With all this conflict, it is rather surprising that almost all of the major corporations have based their part of their accounting departments around York Starport. These buildings are regularly destroyed by the various factions in the war, which usually means that large numbers of financial records are conveniently 'destroyed.' It is interesting that the accountants based here are usually the most inquisitive in their respective firms. Some would say too inquisitive... Despite the offices regularly being destroyed, the insurance companies gladly pay up every time. This confused many commentators until it was pointed out that the insurers also had offices in Miphize...

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Olcanze

CO-ORDINATES: (1,-3)
ALLEGIANCE: Imperial
TYPE: Imperial terraformed world
GOVERNMENT: Imperial Rule
MAJOR IMPORTS: Slaves, Hand Weapons, Computers
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat, Narcotics, Animal Skins, Live Animals, Luxury Goods
ILLEGAL GOODS: Nerve Gas
PORT FOR ILLEGAL TRADE: Bradley Village - Köhl's Mechadise, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Olhoack

CO-ORDINATES: (-7,0)
ALLEGIANCE: Federation
TYPE: Frontier outdoor world. Some farming and tourism
GOVERNMENT: Federal Colonial Rule
MAJOR IMPORTS: Fertilizer, Farm Machinery, Robots
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat, Animal Skins
ILLEGAL GOODS: Narcotics, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Campbell Village - Duval's Goods Emporium, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Olwaio

CO-ORDINATES: (-7,-2)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world. Some farming and tourism.
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fertilizer, Farm Machinery, Robots
MAJOR EXPORTS: Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skins, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Yamaha Village - Major Holdings, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Phekda

CO-ORDINATES: (2,5)
ALLEGIANCE: Independent
TYPE: Anarchic system. Minimal police protection.
GOVERNMENT: None (Anarchy)
MAJOR IMPORTS: Water, Liquid Oxygen, Grain, Animal Meat, Luxury Goods, Precious Metals, Gem Stones
MAJOR EXPORTS: Narcotics, Medicines, Hydrogen Fuel, Military Fuel, Hand Weapons, Battle Weapons
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC

(review)

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Phiagre

CO-ORDINATES: (1,-3)
ALLEGIANCE: Independent
TYPE: Corporate ice world
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg., Slaves, Robots
MAJOR EXPORTS: Animal Skins, Farm Machinery
ILLEGAL GOODS: Live Animals, Nerve Gas
PORT FOR ILLEGAL TRADE: Fortress Birmingham - Honest John Stevenson's, accept bribes
DISTANCE TO NEAREST PORT: 250AU

(review)

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Quexce

CO-ORDINATES: (-2,-2)
ALLEGIANCE: Independent
TYPE: Mining and heavy manufacturing industry
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg.
MAJOR EXPORTS: Fertilizer, Heavy Plastics, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC

(review)

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Quurce

CO-ORDINATES: (-5,-12)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world
GOVERNMENT: Policed by the local corporation
MAJOR IMPORTS: Medicines, Slaves, Luxury Goods, Heavy Plastics, Metal Alloys, Military Fuel, Computers, Robots
MAJOR EXPORTS: Fruit and Veg., Animal Skins, Live Animals, Air Processors
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Molotov Starport - Darkes Holdings, accept bribes
DISTANCE TO NEAREST PORT: 8.842 AU

The first thing you notice when arriving at the Molotov Starport on Topaz are the vast forests on the outskirts of town, the temperate 17 degree climate seems to be ideal for the famous Molotov Pine to flourish. Uneventful would be the best way to describe Molotov, the LITE factory being the only landmark to observe in the town. The towns folk always seem a little wary of strangers, but you will be looked after well enough.

Review by 'Gilo'

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Reorte

CO-ORDINATES: (-3,-5)
ALLEGIANCE: Independent
TYPE: Mining and some ore refinement
GOVERNMENT: Policed by the local corporations
MAJOR IMPORTS: Water, Liquid Oxygen, Fruit and Veg., Synthetic Meat, Industrial Parts
MAJOR EXPORTS: Metal Alloys, Minerals
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC AU

Reorte is famous as being the original headquarters of Faulcon DeLacy, back when it was just Faulcon Manspace. Since the merger of Faulcon Manspace with DeLacy ShipWorks and the new company's subsequent move to Sol (0,0), and the bankruptcy of Raddlett and Rayburn (manufacturers of the Mamba), the system is now little visited.

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Riedquat

CO-ORDINATES: (-3,-6)
ALLEGIANCE: Independent
TYPE: Frontier system
GOVERNMENT: None (Anarchy)
MAJOR IMPORTS: Hydrogen Fuel, Hand Weapons, Computers, Farm Machinery, Robots
MAJOR EXPORTS: Grain, Animal Meat, Narcotics, Animal Skins
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: 8.56 AU

Orbiting the lone planet in the system, Waterloo, La Soeur Du Dan Ham boasts not only the best beer (probably) in the galaxy, but also the best opportunity for you to hear the many tales of adventure from battle weary bounty hunters. If you want to up your Elite rating, if you want to earn money from bounty kills and most importantly if you want a good, cold, wet, beer, Riedquat is the place for you. A 4MW laser would be useful as well, accounts of naive unarmed commanders entering the system only to be confronted by 25 bogies are not exaggerated. Be careful.

Review by 'Gilo'

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Ross 128

CO-ORDINATES: (0,0)
ALLEGIANCE: Federation
TYPE: Federal Prison Colony
GOVERNMENT: Federal Colonial Rule
MAJOR IMPORTS: None
MAJOR EXPORTS: None
ILLEGAL GOODS: Slaves, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Matthews - Baker & Son Inc., accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Ross 154

CO-ORDINATES: (-1,0)
ALLEGIANCE: Federation
TYPE: Outdoor ice and water world. Tourism and fishing.
GOVERNMENT: Federal Colonial Rule
MAJOR IMPORTS: Fruit and Veg., Heavy Plastics, Hydrogen Fuel
MAJOR EXPORTS: Animal Meat
ILLEGAL GOODS: Narcotics, Live Animals, Slaves, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Sirocco Station - Kosmala's Goods Emporium, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Sirius

CO-ORDINATES: (1,0)
ALLEGIANCE: Independent
TYPE: Rare element and reactor fuel production
GOVERNMENT: Corporate State
MAJOR IMPORTS: Water, Liquid Oxygen, Fruit and Veg., Synthetic Meat
MAJOR EXPORTS: Military Fuel
ILLEGAL GOODS: Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Factory Central - Lomas Holdings, no bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Sohoa

CO-ORDINATES: (0,-4)
ALLEGIANCE: Imperial
TYPE: Imperial industrial and mining colony
GOVERNMENT: Imperial Colonial Rule
MAJOR IMPORTS: Fruit and Veg., Animal Meat
MAJOR EXPORTS: Synthetic Meat, Slaves, Heavy Plastics, Metal Alloys, Industrial Parts, Hand Weapons, Computers
ILLEGAL GOODS: Nerve Gas
PORT FOR ILLEGAL TRADE: Diamond Relay - Camus Holdings, no bribes
DISTANCE TO NEAREST PORT: 10.71 AU

Sohoa seems to be one of the most busy Imperial Navy bases, as there are always a lot of delivery missions to this system from neighbouring Facece (0,-4), and therefore a commander who chooses to serve the Emperor will find that he can progress quickly through the initial ranks without leaving sector (0,-4).

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Soholia

CO-ORDINATES: (-1,5)
ALLEGIANCE: Alliance
TYPE: Alliance industrial and mining system
GOVERNMENT: Alliance Democracy
MAJOR IMPORTS: Grain, Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Fertilizer, Heavy Plastics, Metal Alloys, Hydrogen Fuel, Military Fuel, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Narcotics, Live Animals, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Karppala - Cooke's Warehouse, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Sol

CO-ORDINATES: (0,0)
ALLEGIANCE: Federation
TYPE: Historic Federal Capital. Administration and tourism
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Computers, Farm Machinery
MAJOR EXPORTS: Liquor, Luxury Goods
ILLEGAL GOODS: Narcotics, Animal Skins, Live Animals, Slaves, Hand Weapons, Battle Weapons, Nerve Gas, Radioactives
PORT FOR ILLEGAL TRADE: London - Haynes's Merchandise, accept bribes
DISTANCE TO NEAREST PORT: 9.47 AU

This is the system where it all started! Sol is, of course, the birthplace of humanity, and is now famous as the capital of the Federation. Commanders with military drives should note that radioactives are illegal here, so should 'accidentally' jettison all of their radioactives immediately after hyperspacing into the system. There are a lot of delivery missions available here. Mars High is usually the port of choice for Federal Military Commanders.

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Tau Ceti

CO-ORDINATES: (0,0)
ALLEGIANCE: Federation
TYPE: High population outdoor world
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Computers, Farm Machinery
MAJOR EXPORTS: Grain, Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skins, Live Animals, Slaves, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Gilmour Orbiter - Molotov's Merchandise, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Tiafa

CO-ORDINATES: (-3,0)
ALLEGIANCE: Independent
TYPE: Mining and heavy manufacturing industry
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg.
MAJOR EXPORTS: Fertilizer, Heavy Plastics, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC

(review)

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Tiliala

CO-ORDINATES: (-4,-1)
ALLEGIANCE: 'Federation'
TYPE: Independent Dictatorship
GOVERNMENT: 'Federal Democracy'
MAJOR IMPORTS: Robots
MAJOR EXPORTS: Animal Skins, Live Animals
ILLEGAL GOODS: Narcotics, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Donaldson Village - Mackenzie's Trading Company, accept bribes
DISTANCE TO NEAREST PORT: TBC AU

There is a civil war brewing on the planet of Valhala in this system. The ruling Vahallian Democratic Peace Party, led by the dictator Augustus Checkin, is under threat from the rebel Valhallian Liberation Army led by the Rast family.

Another unusual mistake that made the transfer from FE2 to FFE is the seeming identity crisis of this system. Although its system info page calls it a Federal Democracy, and it behaves as one (you can get Federal Military missions there), the system type display in the map informs you that it is an independent dictatorship. The journal reports also treat it as such.

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Titican

CO-ORDINATES: (-2,5)
ALLEGIANCE: Alliance
TYPE: Alliance industrial and mining system
GOVERNMENT: Alliance Democracy
MAJOR IMPORTS: Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Medicines, Fertilizer, Heavy Plastics, Metal Alloys, Precious Metals, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Narcotics, Live Animals, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Lexington - Lomas's Exchange, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Uroland

CO-ORDINATES: (-6,-3)
ALLEGIANCE: Independent
TYPE: Frontier outdoor world. Some farming and tourism.
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fertilizer, Farm Machinery, Robots
MAJOR EXPORTS: Fruit and Veg., Animal Meat
ILLEGAL GOODS: Narcotics, Animal Skins, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Mansfield Depot - Honest John Alison's, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Uszaa

CO-ORDINATES: (-3,-5)
ALLEGIANCE: Independent
TYPE: 'Some small scale mining operations'
GOVERNMENT: 'None (Anarchy)'
MAJOR IMPORTS: Water, Liquid Oxygen, Fruit and Veg.
MAJOR EXPORTS: Minerals
ILLEGAL GOODS: N/A
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC AU

Recently established Corporate System near to Lave (-3,-6). Home to the up-and-coming Bee-Team Corporation. Heavy Mining of the Copovium Mineral takes place on both habited planets, Coopers Claim and Popovs World, named after the system's discoverers. Although most navcomps list it as anarchy, this is merely due to the age of many star charts.

Review by Bee-Team

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van Maanens Star

CO-ORDINATES: (0,1)
ALLEGIANCE: Independent
TYPE: Isolationist Religious Enclave
GOVERNMENT: Religious Dictatorship
MAJOR IMPORTS: None
MAJOR EXPORTS: None
ILLEGAL GOODS: Animal Meat, Liquor, Narcotics, Animal Skins, Live Animals, Slaves, Luxury Goods, Hand Weapons, Battle Weapons, Nerve Gas, Robots, Radioactives
PORT FOR ILLEGAL TRADE: Goldstein Starport - Rush's Warehouse, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Vega

CO-ORDINATES: (-3,2)
ALLEGIANCE: Federation
TYPE: Outdoor jungle world. Tourism and agriculture
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Computers
MAJOR EXPORTS: Water, Liquid Oxygen, Fruit and Veg., Animal Meat, Liquor
ILLEGAL GOODS: Narcotics, Slaves, Nerve Gas
PORT FOR ILLEGAL TRADE: Nakamichi - Coates and Son Inc., accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Veliaze

CO-ORDINATES: (-2,3)
ALLEGIANCE: Independent
TYPE: Anarchic System. Minimal police protection
GOVERNMENT: None (Anarchy)
MAJOR IMPORTS: Medicines, Luxury Goods, Precious Metals, Gem Stones
MAJOR EXPORTS: Grain, Hydrogen Fuel, Military Fuel, Hand Weapons, Battle Weapons
ILLEGAL GOODS: None
PORT FOR ILLEGAL TRADE: N/A
DISTANCE TO NEAREST PORT: TBC

(review)

[!-- There are two starports called Molotov Village listed on navigation computer and the system info screen. Both on New Africa, terraformed world with introduced life. --]

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Vequess

CO-ORDINATES: (0,-4)
ALLEGIANCE: Imperial
TYPE: Imperial industrial and mining colony
GOVERNMENT: Imperial Colonial Rule
MAJOR IMPORTS: Grain, Fruit and Veg., Animal Meat
MAJOR EXPORTS: Narcotics, Slaves, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Air Processors
ILLEGAL GOODS: Nerve Gas
PORT FOR ILLEGAL TRADE: Dickins Base - Ulrich's Exchange, accept bribes
DISTANCE TO NEAREST PORT: 8.88 AU

Vequess seems to be one of the most busy Imperial Navy bases, as there are always a lot of delivery missions to this system from neighbouring Facece (0,-4), and therefore a commander who chooses to serve the Emperor will find that he can progress quickly through the initial ranks without leaving the sector.

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Vequex

CO-ORDINATES: (-1, 5)
ALLEGIANCE: Alliance
TYPE: Alliance industrial and mining system
GOVERNMENT: Alliance Democracy
MAJOR IMPORTS: Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Narcotics, Live Animals, Slaves, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Dakota Town - Honest John Edwardson's, no bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Wafaphi

CO-ORDINATES: (-6,-3)
ALLEGIANCE: Federation
TYPE: Outdoor ice and water world. Tourism and fishing
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Heavy Plastics, Hydrogen Fuel
MAJOR EXPORTS: Water, Liquid Oxygen, Animal Meat
ILLEGAL GOODS: Narcotics, Slaves, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Hoopertown - Stevenson's Trading Company, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Wolf 359

CO-ORDINATES: (0,0)
ALLEGIANCE: Independent
TYPE: Extensive mining and industrial development
GOVERNMENT: Corporate State
MAJOR IMPORTS: Fruit and Veg., Animal Meat, Minerals
MAJOR EXPORTS: Synthetic Meat, Fertilizer, Heavy Plastics, Metal Alloys, Industrial Parts, Computers, Air Processors, Farm Machinery, Robots
ILLEGAL GOODS: Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Vincent Village - Smith's Goods Emporium, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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YZ Canis Minoris

CO-ORDINATES: (2,0)
ALLEGIANCE: Independent
TYPE: Strict communist regime. Permit required
GOVERNMENT: Communist
MAJOR IMPORTS: Luxury Goods
MAJOR EXPORTS: None
ILLEGAL GOODS: Animal Meat, Liquor, Narcotics, Animal Skins, Live Animals, Slaves, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Newtown - Singh's Merchandise, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Zaonce

CO-ORDINATES: (-2,-6)
ALLEGIANCE: Independent
TYPE: Extensive mining and industrial development
GOVERNMENT: Corporate State
MAJOR IMPORTS: Water, Liquid Oxygen, Grain, Animal Meat, Luxury Goods, Precious Metals, Gem Stones, Hydrogen Fuel
MAJOR EXPORTS: Narcotics, Medicines, Military Fuel, Hand Weapons, Battle Weapons
ILLEGAL GOODS: Nerve Gas
PORT FOR ILLEGAL TRADE: Ridley Scott - Strauss's Exchange, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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Zeessze

CO-ORDINATES: (0,3)
ALLEGIANCE: Federation
TYPE: Outdoor jungle world. Tourism and agriculture
GOVERNMENT: Federal Democracy
MAJOR IMPORTS: Grain, Fertilizer, Metal Alloys, Industrial Parts, Computers, Robots
MAJOR EXPORTS: Liquor, Minerals
ILLEGAL GOODS: Narcotics, Slaves, Hand Weapons, Battle Weapons, Nerve Gas
PORT FOR ILLEGAL TRADE: Oliver - O'Rourke's Exchange, accept bribes
DISTANCE TO NEAREST PORT: TBC

(review)

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